Skip to content

Border collisions

Many levels contain invisible walls that don’t belong to a static model or a dynamic clip. These walls are generated by a CLevelBorderComponent, attached to an object in the Other group. It provides optimised border collisions for the entire level.

The border collisions of a level drawn as a mesh

Enable the Border Collisions camera layer to see them.

Editing these collisions is not supported. Deleting the parent object removes them entirely; you can then rebuild walls where you need them with dynamic clips.