Quickstart: play a custom level
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Make sure you have the latest version of Crash NST Maker installed.
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In the main menu, click Play Custom Level and select a
.pakfile anywhere on your computer. -
The game starts and loads the level directly. On Steam, a confirmation popup appears before the game launches. To stop seeing it, enable
File → Skip Steam popupin the main menu.
Custom hubs and modpacks
Section titled “Custom hubs and modpacks”Some creators bundle several levels behind a custom hub, a level that works like a warp room. Hubs need their level archives to be installed in a specific folder.
Install a modpack
Section titled “Install a modpack”-
Put the hub archive anywhere on your PC.
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Put all the level archives directly in the game’s
archives/folder, inside the game installation directory. Do not create a subfolder, and keep the file names exactly as the creator provided them: the hub refers to each level by its archive name. -
In the main menu, click Play Custom Level and select the hub archive.
When a hub is launched, the tool checks that every level it references is available and tells you which ones are missing, if any. When you finish or exit a level, the game brings you back to the hub.
Remove a modpack
Section titled “Remove a modpack”Delete the level archives you added to the game’s archives/ folder, and the hub archive.
Make your own
Section titled “Make your own”Creators can find the full procedure, including how to prepare each level archive and how to add level entrances, in Custom hubs and modpacks.