⤝ Levels

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Edit Modes

Emissive mode: places colored tiles that emit light and have collisions.
Emissive tiles update the player's color on touch and light up all Wire tiles.

Wire mode: places colored tiles that don't emit light and have no collision by default.
Wires become solid (collidable) when their color match with the current player color.

Wall mode: places solid tiles that block light

Background mode: removes Walls, Wires and Emissive tiles


Infos

The Level Settings are saved with your level.

You still have full control over the character while editing the level.

[W/Z/Arrow up] to fly